Carcassonne: Board Game Review
There are some games that truly define their times and Carcassonne is one of them. Designed
Carcassonne is a small town in South France, renowned for its formidable fortifications that still stand and is part of Unesco’s list World Heritage Sites. It is encircleddeathknight.info row of fortified walls that run almost 2 miles long, accentuated
That was probably the inspiration for this game which evolves around building castles, roads, farms and cloisters in the area of the famous town. Carcassonne is a tile laying game for the whole family. There are 72 land tiles that depict farmland, roads, cities and cloisters. Each player starts out with 7 followers (meeples) which are his supply and can be used as farmers, thiefs, knights or monks during the game
At the start of the game, each player places one of his followers on the score board to be used as a score marker.
The game begins
The tricky part of the game is that another player can try and take control of your city, road or farm
The game ends when all tiles are placed on the table. Players score for their incomplete cities, roads, cloisters and last but not least farms are scored. Whoever has the most followers on a farm, takes all the points from that farm and other players that also have followers on that farm gain nothing. If the number of followers from each player is the same, all these players get the same points.
Opening the box of Carcassonne, reveals a nice bundle of beautifully illustrated cardboard tiles, some wooden meeples, the scoring track and a 6-page rulebook. The rules of the game are pretty straight forward and the illustrated examples help clarify any questions. Within a few minutes you can start playing the game, which lasts about 45 minutes. Playing the first few games was much fun for all players and I should note that most of us felt quite addicted and were eagerly inclined to play again (in order to pay revenge or refine our techniques). First impression, thumbs up! Since then I played the game several more times and here is my judgement on our usual scoring categories:
All components of the game are quite fabulous and leave nothing to be desired. The tiles have elaborate designs and as they are placed adjacent to each other and begin to form a greater picture, it really feels great looking at your creation. They are made of hard cardboard, very difficult to suffer from use no matter how often the game is played. The meeples, oh that meeples!! I simply love them. They are your wooden little followers, always ready to devote themselves to whatever task is decided for them. The scoring track is nice but could be a little bigger as for the counting. Score on the track is till 50 points but more often than not, the score exceeds 100 points, something that may be a little confusing. The first time the meeple marker crosses the end of the track, it can be placed on its back so as to know we have reached 50 points. But what about the second time around? 9/10